System Config Tool: Data Manager


Data Manager Menu

The following table lists the tasks that you may perform with each of the menu options in the Data Manager Menu.

Menu Options Description
Title Manager Install, uninstall, copy, and move titles; and initialize title version table.
Save Data Manager Import data from an SD card, use the Fill-up Tool, move and copy Save Data, and change the NAND emulation mode.
File System Viewer View the directories and files on the DISC, NAND MLC, NAND SLC, SD card, and host PC; and view the content of files in text and binary modes.
Format External USB Storage Format USB storage devices that are connected to the CAT-DEV or CAT-R.

Title Manager

In the Title Manager Menu, you may install, uninstall, copy, and move titles. You may also initialize the title version table.

Install titles

You may install a title to the system NAND or USB storage from an SD card that is inserted in Wii U or from the emulation NAND MLC directory on the host PC. You may also install multiple titles in the same directory at the same by selecting multiple images to install.


Install Menu

To install a title

  1. In the Root Menu, select Data Manager, and then press the A Button.
  2. In the Data Manager menu, select Title Manager, and then press the A Button.
  3. In the Title Manager menu, select Install, and then press the A Button.
  4. In the Install menu, select the device where title to install is located, and then press the A Button.
  5. In the Install menu, select the install directory, and the press the A Button.
  6. Select the title or titles that you want to install, press the R Button on the back or side of the controller, depending on which controller that you are using, and then press the A Button to confirm. A windows displays the installation progress on the GamePad, monitor, or TV.
NOTE:
  • If the device is not recognized, it is not available for you to select.
  • If you get "MCP INSTALL RVAL (-262228)" error, uninstall the title that has same title id as the title that you want to install before installing the selected title.


SD card and NAND MLC (emulation) are not recognized and are not selectable.

During installation, the following progress status is displayed:

[Installed Size]/[Total Size](byte)  [Time Elapsed]/[Time Predicted](sec)

During development, application installation may fail unexpectedly. If the following conditions exist when the System Config Tool attempts to install an application, the installation process fails.

To help ensure a successful installation, check the amount of free space on the USB storage device in the System Config Tool. The System Config Tool reports the amount of free space to the nearest 0.1 GB. If the reported amount of free space is less than the free space that is required by the application (within the reported resolution), the installation will fail.

On a production unit, Nintendo eShop verifies the true amount of available free space before beginning to install an application. If there is not enough available free space, the installation process does not start.

Uninstall titles

You may uninstall titles on the system NAND and USB storage. Game titles, patches, and add-on content on NAND (MLC) or USB may be uninstalled. You may uninstall multiple titles at the same time by selecting multiple titles.

To uninstall a title

  1. In the Root Menu, select Data Manager, and then press the A Button.
  2. In the Data Manager menu, select Title Manager, and then press the A Button.
  3. In the Title Manager menu, select Uninstall, and then press the A Button.
  4. Select the title or titles that you want to install, press the R Button on the back or side of the controller, depending on which controller that you are using, and then press the A Button to confirm. A windows displays the progress on the GamePad, monitor, or TV.
NOTE:
If the device is not recognized, it is not available for you to select.

While uninstalling a title, the following progress status is displayed:

[Uninstalled Size]/[Total Size](byte)  [Time Elapsed] [Time Predicted]

Copy titles

You may copy titles on the system NAND and USB storage. Game titles, patches, and add-on content on NAND (MLC) or USB may be copied. You may copy multiple titles at the same time by selecting multiple titles.

To copy titles between NAND and USB

  1. In the Root Menu, select Data Manager, and then press the A Button.
  2. In the Data Manager menu, select Title Manager, and then press the A Button.
  3. In the Title Manager menu, select Copy, and then press the A Button.
  4. In the Title Manager - Copy menu, select the device where you want to copy the data, and then press the A Button.
  5. Select the title or titles that you want to copy, press the R Button on the back or side of the controller, depending on which controller that you are using, and then press the A Button to confirm. A windows displays the copy progress.
NOTE:
If the device is not recognized, it is not available for you to select.

During the copy process, the following progress status is displayed:

[Copied Size]/[Total Size](byte)  [Time Elapsed] [Time Predicted]

Move titles

You may move titles on the system NAND and USB storage. Game titles, patch, and add-on content on NAND (MLC) or USB may be moved. If you select multiple titles, you may move multiple titles at the same time.

To move titles between NAND and USB

  1. In the Root Menu, select Data Manager, and then press the A Button.
  2. In the Data Manager menu, select Title Manager, and then press the A Button.
  3. In the Title Manager menu, select Move, and then press the A Button.
  4. In the Select Destination Device menu, select the device where you want to move the data, and then press the A Button.
  5. Select the title or titles that you want to move, press the R Button on the back or side of the controller, depending on which controller that you are using, and then press the A Button to confirm.
NOTE:
If the device is not been recognized, it is not available for you to select.

During the move process, the following progress status is displayed:

[Moved Size]/[Total Size](byte)  [Time Elapsed] [Time Predicted]

Initialize Title Version Table

On the Wii U, after you install a patch or a newer version of an application, version data is stored in the title version table on the system, and you may not run the game without the patch or an older version of the application. This feature initializes the title version table so that you may run the game without the patch or an older version of the application again.

Save Data Manager

You may view and delete save data that the application created on NAND or USB storage. You may delete save data by title unit or account unit.

Also, by pressing ZR Button, you can switch the display of quota size from the value in the meta.xml to the actual size. Normally, the quota size in the meta.xml is the same as the actual size. However, if meta.xml is modified via an update after creating save data, the quota size in the meta.xml may not be the same as the actual size.


Save Data Manager

When NAND is selected, the location where you may view save data depends on the NAND Emulation Mode setting. Regardless of the setting NAND Emulation Mode setting, you may view the content of the USB storage device.

Export Save Data to an SD Card

To export save data to an SD card, display the list for each title within NAND/USB, or save data list (see the below image) per account under a title; then press X Button.

If you export from the title list, the entire save data of a tittle should be exported; if you export from the list of save data per account, the save data for the specified account should be exported.

When exporting save data, there are 2 ways: to archive data into one or use FAT32 viewable on PC.


Export Save Data

Export in Archive Format

The exported save data is saved using the following naming standard:

private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/[Persistent ID].nsb

When exporting non-common save data, if common save data also exists for the same title, the common save data is also exported. The common save data is saved using the following naming standard:

private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/common.nsb

When exporting save data, the meta directory with the corresponding Title ID is exported automatically. The System Config Tool does not display the meta directory. The meta directory is saved using the following naming standard:

private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/meta.nsb

Export in FAT32 Format

When exporting in FAT32 format, as with archive format, common save data and meta directory should also be exported automatically. Also, when exporting in FAT32 format, header information file to be used along with actual data when importing should be generated.

Actual data should be stored under the following folder in the same structure as NAND/USB.

private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/[Title ID]/

Each header information file (.nsifile) used when importing should be stored under the following name:

private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/[Persistent ID].nsi
private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/common.nsi
private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/meta.nsi
NOTE:
Files in NAND on the host PC are not compatible with files on System NAND because NAND on the host PC does not support some information such as the permissions for a file or the owner ID. For this reason, importing save data into System NAND that was exported from NAND on the host PC is not supported.

There is no issue with importing save data into host PC NAND that was exported from System NAND.

You can extract save data from a save data binary file (cfexxx.bin) by Wii U Save Data Extractor on your PC.

How to import save data from an SD card

You can import save data from an SD card as follows.

  1. Select Save Data Manager from the root menu; select Import from SD Card.
  2. At the time of exporting, you should see a screen where you can select a serial number of the console that contains save data. Select the serial number of the console from which you wish to import save data.
  3. The list of title IDs should be displayed. After selecting the import target device from Target Device. select save data you wish to import. Press X Button to import the save data for all titles selected. Also, press A Button to move to the screen where you can separately import save data per account of titles selected. (Explained in 4.)
  4. You can import accounts selected via Target Account on the per-account import screen. If automatic detection is selected, accounts in the event of each save data being exported should be selected. ´╝łEven if the console has no corresponding account, import will be forced to take place.)


Import Save Data from an SD Card

When importing non-common save data, if common save data also exists for the same title, the common save data is also imported. The common save data is saved using the following naming standard:

private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/common.nsb (Archive Format)
private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/common.nsi (Header file for FAT32 Format)

When importing save data, the meta directory with the corresponding Title ID is imported automatically. The System Config Tool does not display the meta directory. The meta directory is saved using the following naming standard.

private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/meta.nsb (Archive Format)
private/Nintendo Wii U/sys/[Serial No]/save/[Initial Code]/meta.nsi (Header file for FAT32 Format)
NOTE:
If you use the host PC to copy save data, you should also copy the cfemeta- file with the corresponding Title ID.

Move Save Data between NAND and USB

You may move save data between NAND and USB.

To move save data between NAND and USB

  1. In the Root Menu, select Data Manager, and then press the A Button.
  2. In the Data Manager menu, select Save Data Manager, and then press the A Button.
  3. In the Save Data Manager menu, select Move Save Data, and then press the A Button.
  4. In the Select Destination Device menu, select the device where you want to move the data, and then press the A Button.
  5. Select the title or titles that you want to move, press the Y Button.


Move Save Data

IMPORTANT:
Only save data for the account that exists on the system may be moved. If there is save data that does not have a corresponding account, it is deleted when you attempt to move it.

Fill-up Tool

The Fill-up Tool generates a large number of save directories to fill up NAND or external USB storage fully. Use this tool to check the behavior after NAND or external USB storage are full.

Setup items are as follows:

Item Description Saved Information
Target Device Select the device to fill up. NAND or USB
Rest Size Specify the amount of free space to be left open on the device when filling up. You may notice a few hundred KB error between the specified size and the actual remaining free space. You may adjust the amount of free space to achieve the desired outcome. In some cases, less than 64 KB may be left free. 0~1023GB+1023MB+1023KB+1023Byte
Start Fill-up Start filling up. -
Delete All Fill-up Save Data Delete all dummy Save Data used in Fill-up tool in the device which set in Target Device.
-

To fill up NAND or USB

  1. In the Root Menu, select Data Manager, and then press the A Button.
  2. In the Data Manager menu, select Save Data Manager, and then press the A Button.
  3. In the Save Data Manager menu, select Fill-up Tool, and then press the A Button.
  4. In the Fill-up Tool, select the Target Device, specify the Rest Size, select Start Fill-up, and then press the A Button.

Create Initial System Application Save Data

The Create Initial System Application Save Data creates initial save data of some system applications which are needed to develop some additional functions. This manipulation will take a few minutes.

Remove NFC Backup Save Data

The Remove NFC Backup Save Data removes NFC backup save data on NAND (mlc). This function will help user who develop NFC functions.

NAND Emulation Mode

The NAND Emulation Mode that you select determines the location of the save data files that you view and manage.

Settings are as follows:

Mode Location you can view/handle by Save Data Manager
Real NAND Views/handles the system NAND.
Host PC NAND Views/handles NAND on host PC.

How to view save data on the system NAND by making changes to NAND Emulation Mode

For security reasons, you may not directly view files in save data that is stored on the system NAND. To view what is on the system NAND, follow the instructions below to copy or move save data from the system NAND to host PC NAND.

  1. Attach an operational USB storage to the system.
  2. Set NAND Emulation Mode to Real NAND.
  3. Select Copy Save Data from the Save Data Manager menu.
  4. Copy save data you wish to view from NAND to USB.
  5. Return to the Save Data Manager menu and set the NAND Emulation Mode to Host PC NAND.
  6. Select Copy Save Data from the Save Data Manager menu.
  7. Select the save data that you previously copied to USB to copy NAND.
  8. Return to the Data Manager menu and use File System Viewer to view the copied save data.

The copied or moved save data is stored under ($CAFE_ROOT)/data/mlc/usr/save/<TitleID Hi>/<TitleID Lo>/.

Also, if you move save data in CAFE_SAVE_DIR on host PC to host PC NAND. System Config Tool can see it. In such a case, arrange data as follows:

File System Viewer

Files in a viewable device may be referenced, checked, and stored to an SD card. Viewable devices are restricted by the System Mode setting. For more information about System Mode, see System Config Tool: Boot Configuration. Files may be viewed in text mode or binary mode. When you insert an SD card into the system, you may check all files in the current directory or save files.

To use the File System Viewer

  1. In the Root Menu, select Data Manager, and then press the A Button.
  2. In the Data Manager menu, select File System Viewer, and then press the A Button.
  3. In the File System Viewer menu, select the device where you want to view the file system, and then press the A Button.
  4. Use the +Control Pad and the A Button to drill down through the file system.
  5. Press the Y Button to check files under the current directory for corruption and save the result on the SD card.
  6. Press the R Button to save all files under the current directory onto the SD card.


File System Viewer

Format External USB Storage

You may format external USB storage that is connected to the Wii U system.

To format external USB storage

  1. In the Root Menu, select Data Manager, and then press the A Button.
  2. In the Data Manager menu, select Format External USB Storage, and then press the A Button.
  3. In the Format External USB Storage menu, select the device that you want to format, and then press the A Button.
  4. Press the A Button again to confirm and start the formatting process.


Format External USB Storage

Revision History

2013/10/15 Added information about Wii U Save Data Extractor.
2013/10/15 Updated for SDK 2.10.03
2013/07/26 Added a note to Export Save Data to an SD Card.
2013/05/08 Automated cleanup pass.
2013/02/15 Divided long document into multiple html docs


CONFIDENTIAL