MP4DMXMpoDATA

Syntax

#include <cafe/mp4dmx.h>

///Store the input and output sample Structure
typedef struct{
    /* input */
    ///AV Data Structure void Pointer
    void    **data;
    ///AV Data Structure
    s32     unit_num;
    ///Always Zero
    s32     data_cnt;
    /* output */
    ///Amount of data processed in the callback function
    s32     used_unit_num;
} MP4DMXMpoDATA;

Elements

data A pointer to an array of pointers to void, indicating media data structures.
unit_num The number of media data structures.
data_cnt Always 0.
used_unit_num Not used.

Description

This structure stores basic audio and video data (media data) passed to the callback function.

The first part of the MP4DMXMpoDATA structure describes MP4DMXMpoUNIT data structures that hold the actual media data.

See Also

MP4DMXMpoPARAMETER
MP4DMXMpoOutputFunction
MP4DMXMpoUNIT
MP4DMXMpoMp4HeaderInf
MP4DMXMpoMp4TrackInf
MP4DMXMpoMp4VideoTrackInf
MP4DMXMpoMp4AudioTrackInf
MP4DMXAvcConfig
MP4DMXAvcParamSets

Revision History

2014/07/31 Initial topic creation.


CONFIDENTIAL