The Title ID is an ID created by adding a Unique ID to the application type and other kinds of information. The Title ID format might change depending on various circumstances on the system side, so only use the value returned by the API, and do not hard-code this value for use in save data or title paths.
The Unique ID is an ID that is unique to each application. Note that each different version of the same application customized for a specific region—such as Japan, the Americas, and Europe or Australia—will each have a different ID value.
Use PDM to get the Unique ID and product code for a game application.
The memory region from
0xF7FFF is allocated as a reserved region for the unique ID that will only be used during development. Use this space when you want to use a temporary unique ID during local development.
Title IDs are currently made up of 16 characters (64-bits) as below, with the
zz portions as shown in the following table.
||Matches the application's Unique ID|
||Changes depending on application type.
Overlay application: the OS version in use
2013/12/04 Removed unused anchors.
2013/11/27 Worked anchors.
2013/05/08 Automated cleanup pass.
2013/01/23 Updates for System Config Tool
2012/07/14 Initial version.