|radius||Zero-point play tolerance. Sets a value, equating
Sets the at-rest (zero-point) play tolerance for the specified channel's DRC. If a play tolerance is established, the system will no longer respond to small movements. The configured play tolerance is applied to all axes.
|Background||Do not call this function from the background.|
|Multiple threads||This function is not thread-safe.|
|Multiple Cores||Do not call this function from more than one Core.|
2013/05/08 Automated cleanup pass.
2011/03/30 Initial version.