AXART_RMT_AUX_VOLUME

Syntax

#include <cafe.h>
#include <cafe/axart.h>

typedef struct
{
    AXART_ART   art;
    
    // runtime user parameters

    s32         attenuation0;
    s32         attenuation1;
    s32         attenuation2;
    s32         attenuation3;

} AXART_RMT_AUX_VOLUME;

Elements

art AXART articulator descriptor maintained by AXART. Do not write to this parameter.
attenuation0 Channel 0 attenuation (unit dB, 0x00010000 = 0.1 dB).
attenuation1 Channel 1 attenuation (unit dB, 0x00010000 = 0.1 dB).
attenuation2 Channel 2 attenuation (unit dB, 0x00010000 = 0.1 dB).
attenuation3 Channel 3 attenuation (unit dB, 0x00010000 = 0.1 dB).

Description

The AXART_RMT_AUX_VOLUME structure is an articulator that controls the effect send level of the audio output to the Wii Remote speaker. The table above describes the information that is obtained.

Applications must initialize this articulator by calling the AXARTInitArtRmtAuxVolume function before adding this articulator to the list using the AXARTAddArticulator function.

NOTE:
As of 2006/10/23, Wii Remote speaker effects are not implemented.

See Also

AXARTAddArticulator
AXARTInitArtRmtAuxVolume
AXART_ART

Revision History

2013/05/08 Automated cleanup pass.
2006/10/23 Initial version.


CONFIDENTIAL