AXFX_BUFFERUPDATE

Syntax

#include <cafe/axfx.h>

typedef struct AXFX_BUFFERUPDATE
{
    s32       *left;
    s32       *right;
    s32       *surround;
} AXFX_BUFFERUPDATE;

Elements

left Pointer to left sound buffer value.
right Pointer to right sound buffer value.
surround Pointer to surround sound buffer value.

Description

This structure is used for updating the sound buffer using a pointer to one full frame of audio samples whose size depends on which renderer frequency (AX_32K_RENDERER or AX_48K_RENDERER) the AX library was initialized with via AXInitWithParams.

Availability

Library Version Availability
Sound 2.0 Yes
Sound 1.0 Yes

See Also

AXInitWithParams

Revision History

2015-03-06 Initial topic creation.


CONFIDENTIAL