AXFX_REVERBSTD_EXP(_DPL2) Presets

Description

To simplify configuration of the Standard Reverb Expansion, the following presets have been prepared in the axfx_presets.h file. These presets can be used with the Dolby Pro Logic II (DPL2) version as well.

AXFX_PRESET_REVERBSTD_EXP_OLD_TYPE1 Reverb using the old AXFX Reverb coefficients (1).
AXFX_PRESET_REVERBSTD_EXP_OLD_TYPE2 Reverb using the old AXFX Reverb coefficients (2).
AXFX_PRESET_REVERBSTD_EXP_METAL_PIPE Reverb that imitates being inside of a metal pipe.
AXFX_PRESET_REVERBSTD_EXP_METAL_TANK Reverb that imitates being inside a metal tank.
AXFX_PRESET_REVERBSTD_EXP_SMALL_ROOM Reverb that imitates being in a small room.
AXFX_PRESET_REVERBSTD_EXP_MEDIUM_ROOM Reverb that imitates being in a medium-sized room.
AXFX_PRESET_REVERBSTD_EXP_LARGE_ROOM Reverb that imitates being in a large room.
AXFX_PRESET_REVERBSTD_EXP_LONG_ROOM Reverb that imitates being in a large room that extends far back in one direction.
AXFX_PRESET_REVERBSTD_EXP_SMALL_HALL Reverb that imitates being in a small hall (such as a small auditorium or theater).
AXFX_PRESET_REVERBSTD_EXP_LARGE_HALL Reverb that imitates being in a large hall (such as a large theater hall).
AXFX_PRESET_REVERBSTD_EXP_CAVERNOUS Reverb that imitates being inside a cave.
AXFX_PRESET_REVERBSTD_EXP_CATHEDRAL Reverb that imitates being in a large space in a building, such as a cathedral.

Example

#include <cafe.h>
#include <cafe/axfx.h>
#include <cafe/axfx_presets.h>

/*----------------------------------------------*
    For mono, stereo, surround
  *----------------------------------------------*/
     
AXFX_REVERBSTD_EXP reverb;
    
AXFX_PRESET_REVERBSTD_EXP_MEDIUM_ROOM(&reverb);
AXFXReverbStdExpInit(&reverb);

or

#include <cafe.h>
#include <cafe/axfx.h>
#include <cafe/axfx_presets.h>
    
/*----------------------------------------------*
    For Dolby Pro Logic II
  *----------------------------------------------*/
 
AXFX_REVERBSTD_EXP_DPL2 reverb;
    
AXFX_PRESET_REVERBSTD_EXP_MEDIUM_ROOM(&reverb);
AXFXReverbStdExpInitDpl2(&reverb);

Revision History

2013-05-08 Automated cleanup pass.
2007-08-10 Initial version.


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