void SPInitSoundTable(SPSoundTable *table, u8 *samples, u8 zerobuffer);
||Pointer to an instance of the
SPSoundTable structure. Each entry in
SPSoundTable corresponds to a sound effect that has been packed into an SPD file.
||Pointer to the main memory address (either MEM1 or MEM2) where the corresponding SPD data has been stored.
The SPD data must be 32-byte aligned.
NULL; this is a legacy argument and no longer used.
SPInitSoundTable function performs the following.
- Resolves the main memory addresses for each entry in the table against samples and
- Initializes ADPCM information pointers for ADPCM-encoded sound effects.
Do Not Call From
2013/05/08 Automated cleanup pass.
2011/02/21 Initial version.